Name: Boyan Endrovski
Study: Game and Media Technology, UU
Visited: Gamescom & GDC, Cologne, 2010
It took me some time to write few words for the GDC Europe and not because there wasn't much said on the conference. On the contrary there was so much material, that I needed some time to digest it and put in into the right perspective.
Me being in general on the technical side, I tried to catch as many of the technical lectures as possible and some were very insightful. I'll pick three of them that stuck to my mind and give a short overview.
The real jewel of the conference however is the mix of disciplines that it includes, so I later shifted my focus towards the fields less known to me, like game design, production and even marketing. The ideas presented were extremely helpful often timeless, as good design doesn’t go bad. Which is more than can be said for rendering techniques. Warren Spector’s keynote on the relation of games to other media has been a guideline for most of my recent game design decisions. The lecture by Louis Castle on how to survive the industry was least to say an inspirational one.
In conclusion, I was a great experience to be part of the game-making world. I would love to be there again, and next year with a project to showcase.
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